Assassins Creed is and probably always will be my favourite
Assassin’s creed game. A lot of people don’t like it, but for me, the setting
and the historical side of things was brilliant. I love my history especially
things like the American Civil War, WWI and WWII, you can see a pattern
emerging here I’m sure.
Also, the towns, how vibrant they were, the detail that went into them to make sure that the time-period setting was as spot on as it could be. It all seemed to fall into place for me, so when they announced the remastered versions were coming to console, even Nintendo Switch, I jumped for joy at getting the chance to be able to play this through again. The Nintendo Switch version was the version of choice for me, being able to play on the go, where ever I wanted to, sounded like bliss. Despite is coming a month or so later than the other releases, this didn’t bother me, just the fact that I was going to be able to play this on my Switch was enough. Then the time came, and my Switch copy arrived….
I started to play and straight away something didn’t seem
right, the characters on screen didn’t look fresh, they seemed washed and
bland, the character models looked as though they had seen better days, and the
movement didn’t feel as fluid. I had played the opening few hours of this on my
PS4 when it was released then as it came with my season pass for Odyssey, but
didn’t go any further, as I wanted to replay it on the Switch. The game looked
stunning on PS4, the updated visuals, gameplay tweaks etc, it felt good, the
Switch version however, did not.
It still felt sluggish, not as clean cut and definitely not
a remaster in the same sense as the PS4 version, which is when it clicked. It
wasn’t a remaster at all, it’s more of if not a direct port of the Wii U
version which released. One thing that gave it away was the fact that when you’re
Haythem Kenway and finally make it to America and you climb the mast to see
your arrival and the title crops up, I’m pretty certain on the PS4 version the
wording ‘Remastered’ appears under ‘Assassin’s Creed 3’ – Whereas on the Switch
version it doesn’t, it only says ‘Assassins Creed 3’ – my beef here is the fact
that the cartridge and everything else states that this is a ‘remaster’ when it
clearly isn’t, its only when you get the opening credit that the word is
removed. Ubisoft should have been more open about this and not try and palm it
off as something it clearly isn’t.
Yes the game has been updated to deliver a full 1080p experience
which brings it in line with the PS4 version, but the other sacrifices made to
the image quality have made this a let-down. I must admit that I preferred to
play the game in handheld, the lower screen quality at 720p hides some of the
roughness that playing on the bigger screen can bring, and it made it a much
more bearable experience.
The detail on the ground was flat and washed there was little
to no differentiation with rocks, debris or anything else lying there. From a
distance trees and shrubbery looked wooden and stale and again, with any breeze
had no ‘looseness’ to them, they didn’t flow well in the environment and it was
very disappointing. I have a suspect feeling this is down to the engine being
used, which was used on the Xbox 360/PS3 as well, where items will get gradually
faded in as you get closer to them, however, on the larger resolution, this
doesn’t show up well and makes things look out of place.
Loading to and from cut scenes is now greeted with an
annoying bright flashing white screen that comes up on the TV or screen in
handheld. I’m pretty certain this doesn’t happen on any other versions of the
game, and I think it’s the way they’ve managed to get around any constraints
the Switch has.
The lovely bustling worlds that I enjoyed and noticed on the
PS4 version, are your normal Sunday morning town on Switch. (At least in my
town anyway) NPCs aren’t as plentiful and in certain aspects are missing in
action. For a game that was delayed later than the other versions,
you would have thought that there would have been some TLC to it, to make it
look like the ‘remaster’ that they were going for, but no, unfortunately, it’s a
fail from me.
One other thing that has been compromised with this game is
the audio, fitting the game onto cartridge and getting it as compressed as
possible has caused things like audio to be cut back. Rather low key/muffled
audio is haunting the game, but I guess to get it onto the cartridge, this was
always going to be necessary.
As much as I did enjoy playing through the story again and
re living it, the fact that this was sold as a remaster when it wasn’t, has
left a sour taste in the mouth. Story wise and the setting of it, I still
cannot fault, but I cannot endorse this version of the game, I would highly
recommend you play the Xbox One or PS4 version which does have the full
graphical upgrades and technical tweaks.
If you have played the Wii U version of the game, save yourself
some money and go back and play that, the experience and look will still be the
same as you would get on the Switch. It is very hard to recommend the game in this state, it really
is, I’m hoping that it eventually gets some patches from Ubisoft to clear up a